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    Thursday, September 18, 2008

    Microsoft presents Fable II at Pink Noise facilities




    Microsoft has presented today Fable II at Pink Noise Studios. A full set of journalists, including 3 national televisions where present at the event. It was a real honor to host this event.

    Participants witnessed a live recording of a "Fable II" advertisement and were able to question Microsoft and Pink Noise teams, including actors and artisitic directors that worked on the game localization. 

    Fable II is a game with a powerful artificial intelligence engine, this implicated a big challenge for the dubbing: when a major character in the game is shown from infancy to maturity, the actors needed to modulate accordingly the voices. 

    Fable II was also a major challenge for the Pink Noise Localization team.



    A few data to give an idea of how big the job was for localizing this interactive fable:
    • More than 300 000 words to translate (30 times a standard film)
    • More than 200 characters dubbed by more than 50 actors
    • About 250 Studio hours of recording (10 times a standard film)
    The game will be released worldwide, end of October 2008.

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